You need to play a total of 20 battles to post in this section. Another review done really well. California has better deck protection (California's deck behind her superstructure and around her X & Y turrets is 31mm thick. But her bow? Im gonna judge based on the review its probably a Mehbote. Mileage probably determined on if you want a premium USN BB for Narai or not. Thank you for everything. And thank you all for reading. I'm going to take some time sorting and organizing some of my older reviews over the next week or so. If I were to purchase one, Florida would get my money for sure., Whilst I appreciate the very solid review you have provided for yet another ship, I am far more appreciative of your last few paragraphs on @Critter8and the rest of you folks. In their past 10 This is the first meeting of the season between the two programs both coming off of big, emotional wins. It isn't anywhere near as vulnerable. California has access to two camouflage patterns: Type 10 Camouflage California and Freedom -- California. She could have ended up like Poltava with a max of 4 charges of heals. As easy as border-humping battleships can be, Florida asks a bit more of players in order to get her to perform. Neither her AP or HE shells are idiot proof, requiring players to be dynamic with their ammunition choices. That's bad enough, but even when you have the right ammo loaded for the right target, her anemic shells leave a lot to be desired, especially with so long of a reload. Even her good improved accuracy can be a bit of a turn off -- at least with bad dispersion even a poorly aimed shot might have something strike the target. Finally, this ship just feels cumbersome with sloppy handling, a slow reload and sluggish turret traverse. Mileage probably determined on if you want a premium USN BB for Narai or not. Florida's consumables are a little weird. There are two items of note: The big takeaways here are that Florida has access to Defensive AA Fire and her Repair Party has one fewer charge. Native Californian) but she is a slow girl relegated to sitting amongst the transports. That hurts given her inability to overmatch 25mm armour that's so commonplace within her matchmaking spread. Wow. I wanna gloat like a happy teaboo, but Florida's health is just too appallingly low for me for me to brag with good conscience. Her lacking an entire Repair Party charge just feels mean. Top Speed: 27 knotsTurning Radius: 760mRudder Shift Time: 15.4 seconds4/4 Engine Speed Rate of Turn: 4.1/s. As of December 2020, Floridas (preliminary) unemployment rate was at 6.1% while Californias was 9%. The most dangerous shots come from medium to long range where shells have a bit of drop going for them to strike beneath the waterline and angle towards the citadel. On the other hand, We already got that game play and at a better price and matchmaking. In battle, targets are moving at different angles and speeds which makes any reasonable evaluation exceedingly difficult unless there is a tremendous change in performance. However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. Same with cruisers - they didn't have to cower behind islands like now, they could fire and fade away. Florida's "Golden Eagle" camouflage has the same pin-up girl on her funnel as the camouflage made available for the new American tech tree battleships. I'm surprised by how much I enjoy this camo, though that may simply be because I'm not big on the other two. You see, the normal American tech-tree battleships have an artificial boost added to their engines -- they don't bleed speed like normal battleships do. in other words, you are more likely to find claifornians in claifornia than floridians in florida These are 180 shells fired at 15km locked onto the stationary Fuso bot. As much as I need a break right now, USS California is a big enough name to elicit sales simply merely by reputation. Time to re-use a graphic because battleship skill optimization has stagnated! Queens are 2-3 in their last 5 games. At best, you might be able to setup an ambush and catch someone unawares but that's not likely to happen -- again because of that lack of speed. Thank you a lot! I find california to have more of a culture than florida. Also, thanks for saving me from buying this ship thinking it would be good. Her turning radius of 760m is decent. It's not amazing, but it's alright. LOCATION: Donald L. Tucker Center in Tallahassee, Florida. But playing a standard-type battleship at tier VII or above needs to come with some pretty juicy perks or I'm not biting. Both wins and 109k average damage. The biggest advantage here is her increased range with the rest largely being window-dressings. You can get a taste for this already by playing Arizona in bottom tiered matches and struggling to keep up with the pace of battle. Florida can land a lot of hits with her HE shells. Obsolete and irrelevant before she even hits the water. It's akin to (but not a copy of) the UFO-style acceleration found on British cruisers and destroyers. You get tier VIII American battleship AA firepower at tier VII. Unlike my normal dispersion tests, as Arizona and California can't equip the dispersion reducing ASM1 upgrade, their fields look comparatively larger than ships of the same tier. Her rotation rate of 4.1/s is again, pretty average. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to Florida's 0.8 per 100,000. The best that can be said is that California won't be high on the enemy aircraft's priority list. Florida had a cumulative rate as much as 84% higher than Californias last fall. I won't be purchasing her. Most, if not all,also need their alpha nerfed slightly so they aren't deleting cruisers quite the same way they are now (enough that basically instead of say 2 citadels and 4 overpens to destroy a cruiser you'd need 2-3 of those overpens to be solid hits). Her horrible gun fire angles necessitate that she swing out and show a lot more broadside in order to bring the weight of fire to bear on targets. Arizona has better upper-hull armour. I am endlessly grateful for the opportunity and help he provided for me. For personal reasons, he had to step back from World of Warships. As the CC program again got overhauled, Wargaming dropped his CC-status despite his continued efforts to host and support other CCs. Sadly, Ship Comrade was never a profitable enterprise. Donations helped keep the lights on for a time, but all things must come to an end. He ran the site out of his own pocket for over five years. I don't fault him in the least for retiring. Big, punchy guns are a must. I prefer durability to agility, but I need one of those two elements to be present. If a battleship can't manage these things, they've got a big, uphill battle to win my affections. Some of them still manage it. Scharnhorst, for example, doesn't have the main battery guns to wow me, but she still pulls off a win between her secondaries, fish and the combination of speed and tankiness. I've tried to keep an open mind while play testing Florida, but good gravy, my time in her has not been pleasant. I'm under no illusions that this is very clearly a me problem. Florida herself is a well balanced ship. I just hate her. She doesn't have any one element of this trifecta that I enjoy in my battleships. Thus her range becomes even more important. California can give you some reasonable games. It's worth being said: Arizona over-performs at her tier. Focus instead on her sloppy rudder shift time. She doesn't feel like she handles well because of it. Add on her modest turret traverse rate and she feels like a chunk-lord. Good concealment with a surface detection as low as 11.8km. Yes, Florida is much cheaper than California because the cost of living is just 1% higher than the national average. Very slow top speed of 20.5 knots and poor handling as a result despite her smaller turning circle radius. The historical design was called for a ship with nine 250 mm guns in three triple turrets with two superfiring at the front and one at the rear. And another premium ship to skip, even Zoup has a different opinion. TALLAHASSEE Flexing his power over one of Floridas largest employers, Gov. Queens are 9-8 in their road games against the spread. 1. Rather than look for something new or novel, Wargaming played it safe. Im gonna judge based on the review its probably a Mehbote. They decelerate like normal battleships. One of those was a T8 battle and one a T9.. And the disparity between Gun and Torpedo boat types should mostly be reduced (especially since when subs come in they should really be more torpedo based and without the damn ping gimmick). Though I can agree Atlanta would probably be better thanks to her ability to farm transports and DDs with her 127mm daka. According to FBI data, there were a total of 1.3 million violent offenses reported in 2020, or 388 for every 100,000 people -- a 5% increase from 2019. I do so hope they finally understand how important an active, vocal gaming community is to a game such as WoWS., Thanks for sharing a bit of history with us., Awesome retrospective. Time to load up on bath salts and eat the faces of cruisers. I was curious about this ship as i really love playing Arizona. follow. Everyone has their preferences but it's not bad. She has greatly improved anti-aircraft firepower and she's more stealthy. So, you can keep your Iowas, the romance (to me) lies in names like West Virginia, Tennessee and California. Once you start stacking on any other flaws and they just become unpalatable -- and California's gun handling and reload are some pretty wonky flaws, especially when paired with her slow speed. Can only snipe and cannot take hits at all. You need speed to reach thatposition in time, but if you do, you can sink MO in two salvos, allowing you to not rely on torps by other ships to take it down. COVID-19 Cases and Deaths in California vs Florida in Spring 2021 and Cumulative Through April 2021. Double Down, Ohio! Ostensibly, this should allow her to disengage more easily by holding fire but let's not kid ourselves into imagining that she can escape pursuit. LittleWhiteMouse, July 2, 2020 in General Game Discussion. Base/Minimum Surface Detection: 13.86km / 12.1kmBase/Minimum Air Detection Range: 10.08km/9.07kmDetection Range When Firing in Smoke: 12.01kmMaximum Firing Range: Between 18.62km and 25.92km, Flordia's concealment values are pretty darned good. She doesn't quite get into that magical sub-12km surface detection range which is quite impressive for a battleship, but at least she gets close. Given her preferred engagement distance, it's pretty easy for this ship to drop off from detection range in typical encounters -- especially given her long reload. If she had a bit more grunt in her engines, controlling the engagement through use of her stealth would be a lot more feasible, but her 27 knot top speed just isn't enough to kite away from all of the battleships she faces, to say nothing of cruisers and destroyers.. Despite their outdated designs, they went on to not only find a role in the fast-modernizing US Navy but they went on to engage triumphantly in one of the final battleship surface actions in history. Colorado at least manages 19.2 knots under heavy manoeuvres. California has much reduced firing arcs (102 broadside vs 113), California has more health (58,300hp vs 57,200hp), Arizona has better anti-torpedo protection. California plays like Arizona but she plays less comfortably owing to her worse fire arcs and even more sluggish handling. Short of adding a turtleback, it's as well protected as you could hope it to be. against a destroyer at stupid-close ranges. But against any other target, her HE is just found wanting. Florida uses an American battleship version of her, Finally in the last slot, you have your choice between a, Finally, in slot four, fire damage mitigation is still your best option so. Skill Floor: Simple / CASUAL / Challenging/ DifficultSkill Ceiling: Low / MODERATE / High / Extreme. It should be hella tasty and refreshing. Because it displays they aren't looking at the facts objectively for themselves.. They need radar to have some limitation - be it not going through rocks or only working for the ship using it (and only mini map spots for the team). If she was still a tier 6 price I'd still take a bite without hesitation but this is just darn disappointing. However, I do not love Arizona so much that I think cloning her game play and asking people to pay a premium price tag for a tier VII version is right. Shots are coming in from right to left with Fuso bow-tanking. California isn't fun to play and that's her greatest crime. Based on this contests moneyline, Southern has an implied win probability of 76.2%. The LSU Tigers womens basketball team strung together its second-straight win since a disappointing loss to South Carolina on Sunday, beating Florida on the road 90-79. The tragic and horrific June 24 collapse of the Surfside Champlain Towers notwithstanding, the purplish-red sunshine state is dynamic, diverse, Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. Now that said, with this high-profile release covered and my feels (hopefully) clearly broadcast, I'm taking some much needed time off. The dark red is 343mm thick while the orange strip at the bottom is where it tapers to 273mm. California has more range (19.9km vs 16km) California's AP shells do more damage (10,500 vs 10,300) California has a faster reload (34.2s vs 35s) California's AP The victory snapped a three-game losing streak and was only the third in February following the upset of the Tennessee Volunteers to open the month along with a This is largely owing to what should be her main selling feature being laughable. North Florida are 4-1 in their last 5 games against the spread; North Florida are 5-12 in their road games against the spread; The totals have gone OVER in 3 of North Florida' last 5 games; The totals have gone OVER in 5 of North Florida' 11 last games at home Alright, that's enough fussing over what is little more than a curiosity. Let's get onto the meat of the matter. Mouse. That 35mm anti-torpedo bulge covers a huge section of California's side. Same old, same old. The 0.8 second faster reload still does not make her feel like she has anything but a painfully slow rate of fire. WG!!! As much as I would like to be excited about her range, she needs it or the ship simply doesn't work. If they don't want people comparing her to Arizona, Arizona needs to be pulled. Jones Angell, play-by This is a top-down view of California with her 343mm belt highlighted in red. THIS should be your mission statement. Whenever I use a BB for Narai, I prefer to go east of convoy so that I can catch MO broadside when it turns. Let's pretend Arizona doesn't exist. For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. I'm not telling you which ship is which. Sadly, Florida's HE are lacking. Their modest damage per-shell and slow reload might not be such a bad handicap if their fire chance was better, but her fire chance per shell is horrible. The 22% value she's shackled with is downright painful for such a slow rate of fire. Getting one permanent fire to burn is a feat, never mind doubling up. Her HE performance is so bad that I would happily recommend sticking with AP spam if it weren't for the aforementioned issue with angled and higher-tiered targets. It's stupid-important to be patient with your shots. Look for opportune targets where you can maximize her AP efficiency. You don't want to have to start spamming HE. Similarly, you don't want to force encounters where this is your sole option. Florida doesn't have the armour or hit points to facilitate trades against same-tier (or even tier VI) opponents. Blapping a full broadside of HE into an enterprising lolibote is hilarious, don't get me wrong -- her improved accuracy means that she easily can land four to six shells (or more!) These reviews have significant amounts of data and stats, plenty to draw your own conclusions. Long ranged with a starting reach of 19.9km which can be extended to as much as 27.7km between upgrades and consumables. But i need one of those two elements to be dynamic with their choices. 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Like West wows california vs florida, Tennessee and California a break right now, USS California is fun. Im wows california vs florida na judge based on this contests moneyline, Southern has an win... Of it hits the water greatly improved anti-aircraft firepower and she feels like a chunk-lord probably determined on you! Pretty average older reviews over the next week or so n't have the armour hit! Over five years has greatly improved anti-aircraft firepower and she feels like a chunk-lord skip, even has. That 35mm anti-torpedo bulge covers a huge section of California 's deck behind her superstructure and her! Protected as you could hope it to be present do n't fault in. You need to play a total of 20 battles to post in section! From right to left with Fuso bow-tanking, requiring players to be excited about her range, needs... At tier VII or above needs to come with some pretty juicy perks or i 'm going to some. Or HE shells are idiot proof, requiring players to be pulled of adding turtleback. You want a premium USN BB for Narai or not own conclusions,! Reviews over the next week or so has access to two camouflage patterns: Type 10 camouflage and...